The recommended decks for this issue are
Top Discovery Hunt Top Ice Worm DK Top Tainted Hand Hunt Top Fast Attack Herd Open the Door Dragon Herd
Preface
With the new card releases coming to an end and the new version only 10 days away, the dust has settled in the Deep Dark Realm!
I was going to say this, but there are still some new changes in the environment of extreme in-rolls in the high points of the national ladder.
This issue of the Daily News to share with you a few sets of national service top ten against the shaman’s construction, as well as a set of slightly stronger open the door of the Dragon Shepherd .
Note to editors
The above deck gradient rankings are based on the national service Diamond Legends segment data combined with personal opinion, and are for reference only. If you have a different opinion, you will be the one to decide.
Gradient Evaluation Criteria
The only answer to the T0 version, the only solution to the top of the ladder.
T0 5 Environmental Ruler, only very few bad matchups in the ladder environment
T1 Ambient Challenger, with specialized advantageous matchups in ladder environments
T2 Environmental Adaptor, survivable but with few advantages in a ladder environment
T3 Environmental Resisters, with only a few advantageous matchups in the ladder environment
T4 Environmental marginalizer, not strong enough but still has entertainment value
T5 Environment Eliminator, hidden profession, very low appearance rate
Brief description of the environment
As Slow Shaman gradually dominates the high ladder, Shaman is getting rolled in thicker and thicker, faster and faster.
Warrior’s power over Shaman is getting lower and lower. Basically, after Starship Sa operates up to 7 cost, the opponent’s matchup is counting down.
Now a large number of high-ranking players are making changes to various original deck builds to press Starship Sa into the kill line by 7 cost. And all sorts of strange fast attacks are back in play to suppress Shaman, putting Shaman players in a dilemma between in-rolls and out-rolls.
Here are a few recommended choices for higher-ranked players
National Top Discovery Hunt
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Alien Bugs Discovery Hunt is a powerful oppressive force against slower Starship Sais because of its oddly high Sky Lake attribute, and its unexpected decimation line. Sometimes often think, perhaps the discovery hunt is the version of the hidden strongest king.
Unfortunately, due to the complicated tempo control, this deck is not recommended for beginners to join the ladder.
I’m not sure if you’re going to be able to get a good deal on this, but I’m sure you’re going to be able to get a good deal on this.
The most important thing to remember is the fact that you have a lot of people that you can trust, and that you can’t afford to lose your money!
Ice Worm dk
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Thanks to Ice Worm dk Infected and Flying Serpent, Shaman is often overwhelmed with this scenario. And most starship sa need to pass cards in the early stages due to their own thickness, resulting in the inability to pose a threat to the dk field in the first and middle stages. This Ice Worm dk is a good choice to hit the high end of the table in a tempo where it can force a 55/55 matchup with Shaman, outperform most of the constructed slows, and beat the slower decks of every direction.
Tainted Hunt
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That’s right, Tainted Hand Hunter even manages to be barely 55 with Slow Shaman before eating points from other decks, which is something that surprises me The author’s conclusion from 4 hours of voice-overs with the deck’s users . The main reason is that Starship Slow Saul in the first and middle stages, often have a lock but no filler, extremely dependent on the missile lock control. And Tainted Hand Hunter now will be in the 1 2 cost naked on 11 bugs, or gold cup once the 32 bugs, so that Slow Sa faces the dilemma of solving the difficult, not solving the next turn to hit the face even more painful dilemma.
The second fastest attacking poisonous milk pasture in the national service
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The main reason why Fast Attack Poisonous Milk Herd made it into the top 10 in the national service is, surprisingly, the fact that Shaman doesn’t have a stable blood return before 6 costs and has trouble dealing with Sacred Shield creatures without a Stereo Book. The first creatures with the star track, you can first grab enough 16 20 blood, 4 costs after relying on spells to kill, completely ignoring the shaman 5 cost open starship to solve the rhythm. That’s the price you pay for giving up the early game.
Open Door Dragon Shepherd
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Open Door Dragon Shepherd is unassuming in this version, but it actually has a decent amount of strength. The new cards that have been added are Phantasmal Image, Time Boost, and Athanasius, and while the game ending ability has increased, the build flow has decreased. The overall assessment is that it’s better to have a DK Warlock, a DK Swordsman, a Dirty Dozen, and a DK Warrior. The results of the test on the ladder’s 2000 segment were 7 wins and 2 losses.
I’m not sure if you’re going to be able to do that.
So the above is the standard mode deck recommendation for this issue. If it is helpful to you, you can move your finger to click a concern point point praise, the quality of the very poor war team editorial department will be a long time to update the standard Wild Mirage mode of the deck strategy.
If you have relevant suggestions, you can also tell us in the comments, we will strive to do better.
Note This deck is based on the wisdom of the community players, with special thanks to the Herald developers for their inspiration. If you are the original author of this deck, please contact us for additional attribution information.
The Dragon Shepherd is a very poor quality card, but it’s a very good one.
The most important thing to remember is that you have to have a good time in order to get the best out of your life.
I’m not a good editor, I’m a bad editor.
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