Dungeons & Dragons (video game series)
Do you know that the 115 version can be called an oddball, set the value of all versions of the short, almost all players are offended. Let’s look at the current version of the game players summarize the status quo bar
1 white whoring players do not have abyssal tickets
2 bricklaying players do not have gold output Full fatigue 400,000, equivalent to 40 cents!
3 The game merchant limited amount
4 tycoon full fatigue abyss 0 epic, abyss burst rate is very low.
It can be said that all players almost no positive experience, will be the previous version of the dregs of all the set, before being pinned high hopes of the heavy spring version, the opening service 3 days to let players completely disappointed. Since you want to copy the previous version, then you should take the essence of the dregs, DNF planning but the opposite!
First of all, all the players do not have to play, planning how to develop?
For white players, the biggest problem is not enough abyss tickets. The situation of bricklaying players is also not optimistic, they found that the gold output is greatly reduced, even if they invest in full fatigue for bricklaying, they can only get 400,000 gold, the game merchant is also restricted, is limited to the amount, which greatly affects their business activities in the game, and for the landlord players, although they invested a lot of time and money, full fatigue to brush the abyss, but often can only harvest 0 pieces of epic equipment.
Secondly, the content is copied from the previous version, but copied from the game’s pain points.
In the development process, the planners did not analyze and filter the past versions in depth, failed to take the essence and remove the dregs, but brought those settings that once made players feel dissatisfied back to this version. For example, the low explosive rate of the abyss Unreasonable gold output mechanism and other issues, which have been criticized by players in previous versions, still exist today, and even intensified.
The final 115 version is the abyss to play to the end.
Players are constantly brushing the abyss every day, lacking other interesting gameplay and activities to enrich the game experience. This kind of monotonous gameplay not only easily make players feel tired and bored, but also not conducive to the long-term development of the game. A good version of the game should have a variety of gameplay that can satisfy the needs of different players, which the 115 version clearly fails to do.
To summarize, the current situation of DNF 115 makes it difficult for all players to have a positive gaming experience. The mistakes made by the planners in the development of the version have led to many problems in the game. If these problems can’t be rectified in time, and the game’s settings and gameplay can be adjusted to increase the fun and fairness of the game, the game is likely to lose more players and gradually decline in the fierce competition in the market.
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