There is no point in focusing on the strengths and weaknesses of 11 1’s professions now. 11 1’s test service will still be open for more than a month, so when it’s almost time to give the big head, we will directly give you the rankings and suggestions, so please look forward to it!
0 1 Please go to play 8 11 underground fortress as soon as possible, to achieve the out-of-print world of warcraft!
0 1
Please go to level 8 and 11 of the underground fortress as soon as possible to achieve the world of warcraft.
Please go to level 8 and 11 of the underground fortress as soon as possible to achieve the Out of Print
world of warcraft
Two more suspected out-of-print achievements have been added to the beta today. In the 11 1 beta, Season 1 Underground Fort difficulty 9 10 11 has also been added to Glory and labeled Season 1. If you haven’t played yet, remember to go. Note Any 9 10 11 layer as well? Difficulty of Zechsville to play once can
0 2 Season 1 Divine Valor Stone retention in doubt world of warcraft
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The first season of the brave stone to stay in doubt world of warcraft
Season 1 Warrior Stones in Doubt
At present, in the 11 1 test service, the upgrade equipment is still used to use the stone of valor. But according to the data mining guy found that the first season of the courage stone and the second season with the courage stone is not a id, so do not rule out the end of the first season, the possibility of the courage stone clearance. Big head will keep an eye on it and report to you the first time there is a situation.
0 3 11 1 rare refresh time world of warcraft
0 3
11 1 rare refresh time world of warcraft
11 1 Rare Refresh Time
I’ve been testing for a few days and found part of the new 11 1 settings. Let me tell you a little bit about it.
The modification parts of the 1 11 1D R I V E system are determined to be synthesized by brushing the rarities in the field by yourself and synthesizing them after dropping the items. Also, you will find ground mounts slow after you get used to racing!
2 11 1 Rare refresh time 10 million or so common rares 5 10M, counting from the moment they are killed by the player 70 80 million large rares for 30M 1H, counting from the moment they are killed by the player 90 million large rares refresh for 1H, counting from the moment they are killed by the player. This is the test service data, if there is any change, please prevail on the line!
Welfare is coming!
In order to thank our partners for their care for Big Head all along, all future small program benefits will be 5 phases, the first four activities will send out monthly cards 3 in each phase, and the end of the month benefits will draw out 388 battle points 2! Click on the picture to jump to participate.
Recently, big head is almost busy, big head will focus on updating a new wave of small program after the end of the year work is finished, by then the player should use the function are ready, you please look forward to!
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