Hello, everyone, this is Northpaw Commentary.
The sad and cold wind helps me to enter the yang, and the foci of the disease are in my body, so I can’t eat every day. Such a scenario, like a rat in the eye hole, I can’t rest in fear all day long.
Being in this situation, so I teach you all rats Kung Fu, as soon as possible to get a great body forging, soaring to the clouds.
It’s time to say something human, recently two sun, all day in the nest does not move, with the gutter rat is. So touching the scene, to update the latest understanding of the experimental rats it .
First of all, let’s talk about the strength issue that everyone is most concerned about
Cloud A The cloud top rats have frequent natural enemies 7 blue hair and 6 geeks, so the strength rank A.
Test article Fighting transfer bureau strength has S, lifetime brass strength is S
7 blue hair rat fixed mutation grid station, it is easy to Jinx Spider blue hair 3 consecutive control, at least eat a 2 consecutive control, resulting in a completely insufficient output. 6 geeks rat a round of burst just to break the shield, and then it is pushed by the flat. The fewer of these two lineups you play in the matchup, the stronger you are.
Shovel S Shovel Master does not care to play blue hair and geek lineup . Instead, they are keen to play some strange gambling dog Jera, Zeli, which led to the mid-term power of the four-fee card lineup in the rat into the strongest, do not rule out is to shovel shovel rat mechanism is strong.
Shovel master’s exclusive play color bureau subscription service take rat Mondo 蔚 direct play.
There are four ways to play the rat
Normal play is level 8 5-test to level 9 3-test 5-cost card spamming for the bond matchup.
Quality foreign aid card Azure Spider must be on. 5 fee foreign aid Iron Man Jace Sevika Rambo, replacing the position of Terra and Ugarte. Rambo came earlier to buy skills have strength, you can make up a captain open 2 geek 2 double line 2 wrestle.
The lineup should be less at level 8 to make a stop, pumping rotten death in the 8 population certainly no points, the core or early rise 9 population to make up for the 5 fee.
Trope Because the werewolf card is currently a bit of a supermodel, comes with dark claws Collector Rhythm, in the 9 population D to a wolf to switch back to the 5 tester detainment, so that the werewolf mondo rats step on the grid. You can just dismantle Azure’s Warrior and turn it into a Werewolf.
Trialist to Rat.
Transfers are synthesized by Shovel Belt, with loot subscription boards and boards that draft out transfers prioritized for play. 2 1 runes out of trials to turn, as long as you can open 3 trials to take.
Advantages of the transfer can raise a split double control azure, regardless of 5 trials front and back row grids can be stepped on, the strength is higher than the spider belt transfer, and you can let mondo split more than 1 front row, the rat splits more very high output.
Late cap is still a werewolf, werewolf replacement Ugarte position, stepping on the mouse grid, split double wolf bare suit only rely on their own mechanism and experiments additive is very strong. No 2 turn is not recommended to open 7 trials, the fee card is a little more, only in the wolf man god suit when open it.
Fighting to rat
Transfer by pot Belt synthesis. Draft out of pot Rune out of gold stove or fighting turn can consider playing.
Transition advantages Transition awesome, 4 stage can D out two star rats and mondo lock blood intensity is the highest. Although the late cap is insufficient, the ability to eat points is first class.
Want to enhance the lineup to eat chicken rate, in addition to the 9 level search two star policewoman Jace, there is a werewolf can consider ascending 10 open 5 experimental goods
Lifetime brass rats
Rune Advantage With 11 custody, brass increase damage directly eat full. Golden wins are not as high as colored ones.
Lifelong brass can sacrifice mondo meat outfit, enhance the deputy C equipment collection and perfection, generally give iron man, policewoman, lambo one of the three cards to focus on doing equipment. Never 1 2 pieces per person with insufficient output.
Equipment recommendation
There are a lot of C positions in the lineup, and if you want the lineup to play with strength, try to take 1 2 equipment runes. Focus on equipment for Mouse and Mondo first, and then focus on 1 sub-C after that.
The main C mouse sheep knife endless must, the third piece can do red BUFF whisper hurricane double sheep knife murder sword and so on. Artifact priority collector, followed by sniper focus.
Mouse skills scattershot and can wear the back row, red BUFF cost-effective the highest, the runes choose fire-thirsty win rate is higher, followed by five hurricanes to hit the scattershot. Equipment if very bad, just need to ensure that there is 1 sheep knife.
Main T mondo plate armor berserkers redemption anti-armor dragon’s teeth ice armor corona guard.
The lineup plays well, is to see Mondo can not put out the second big move to lock the monster, ice armor a star stable to put the second big.
The second is to make sure that you have a good chance of getting the best out of your opponent, and that you have a good chance of getting the best out of your opponent.
Vice-C Iron Man, Nightblade, Quicksilver, Nash, Blast, Blood Drinker.
Vice C Rambo, Blood Drink, Explosive, Hat.
Advantageous encounters, Viktor, Ambrosia, Sevika.
Viktor’s game can be gotten very early to boost strength with werewolves, and the latter two are both playable to a transmutation system.
Recommended Runes
Thirst for fire Mouse wear back row output is higher.
Level 5 Hurricane Mouse or EZ
Shining like a golden scale Portable Forge Take the Collector.
Reverberation, get Speed of Attack or Greatsword. Speed of Attack for the Goatblade and Red Buff, and Greatsword for the Endless and Azure.
Golden Cooker Synthetic Fighting to Nunu or Renny to stack blood.
Silver Recommendations Eye for an Eye Base Gear Buffet Pandora’s Gear Lack of luck.
Colored Werewolf Exclusive 4 2 must take, have a transfer not to take a lifetime brass, recommend huge partners, lucky gloves and other boost cards more runes.
Operation Ideas
The strongest excessive card has two, captain and Maddie, both with sheep knife endless transition strong deck. Before the captain, you can work with Draven or Small Cannon. Front row with Monitor or Fighting.
Card Drawing Rhythm
4 1 or 4 2 to move up to 8 population D. Draw a two-star Rat, either Mondo or Azure, and then you can save up to move up to 9 population.
Normal play is 5 trials to 3 trials, and the transfer lineup is based on the matching D of the transfer with the appropriate double two-star four-cost.
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